PhilSci Archive

Consciousness, Agents and the Knowledge Game

Floridi, Luciano (2005) Consciousness, Agents and the Knowledge Game. [Preprint]

[img]
Preview
PDF
caatkg.pdf

Download (282kB)

Abstract

This paper has three goals. The first is to introduce the “knowledge game”, a new, simple and yet powerful tool for analysing some intriguing philosophical questions. The second is to apply the knowledge game as an informative test to discriminate between conscious (human) and conscious-less agents (zombies and robots), depending on which version of the game they can win. And the third is to use a version of the knowledge game to provide an answer to Dretske’s question “how do you know you are not a zombie?”.


Export/Citation: EndNote | BibTeX | Dublin Core | ASCII/Text Citation (Chicago) | HTML Citation | OpenURL
Social Networking:
Share |

Item Type: Preprint
Creators:
CreatorsEmailORCID
Floridi, Luciano
Additional Information: forthcoming in Minds and Machines
Keywords: Artificial agents, consciousness, inferentialism, knowledge game, “muddy children” theorem, “the three wise men” theorem, zombies.
Subjects: Specific Sciences > Computer Science > Artificial Intelligence
Depositing User: Luciano Floridi
Date Deposited: 27 Nov 2005
Last Modified: 07 Oct 2010 15:13
Item ID: 2546
URI: http://philsci-archive.pitt.edu/id/eprint/2546

Monthly Views for the past 3 years

Monthly Downloads for the past 3 years

Plum Analytics

Actions (login required)

View Item View Item